In the final showdown, Wil must save the Four Lands; Wil, Mareth and Eretria grapple with the loss of one of their own.
Eretria confesses a dark secret to Wil; Bandon’s deepest wish is granted, but with a catch.
Bandon and his followers race to resurrect the Warlock Lord while Mareth must risk everything before it’s too late.
Wil must confront his past; the bond between Allanon and Mareth continues to grow.
Time is of the essence when Wil and Mareth travel to uncharted territory to recover an item.
Wil and Mareth must confront a powerful Bandon.
Wil, Mareth, and Allanon travel to a dangerous territory for an answer. King Ander meets the Princess of Leah, but finds she is more than he bargained for.
Wil is trapped and Eretria and Mareth must work together to free him.
Wil and Mareth search for answers; while visiting a nearby kingdom, King Ander seeks reinforcement and is given an ultimatum.
A year after the War of the Forbidding, a mysterious figure interrupts Wil’s new life; Eretria reunites with someone from her past; Allanon uncovers a plot that could send the Four Lands into darkness.